Products related to Modeling:
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Building Rural Community Resilience Through Innovation and Entrepreneurship
Drawing from empirical analyses, case studies, and a synthesis of best practices, this book explores how innovation manifests itself in rural places and how it contributes to entrepreneurial development and resilience.Innovation in rural places may come about as a result of new forms of collaboration; policies that leverage rural assets and address critical service or product gaps; novel strategies for accessing financial capital; infusion of arts into aspects of community life; and cultivation of networks that bridge entrepreneurs, organizations, and institutions.The chapters illustrate how a number of innovation-related characteristics relate to economic vibrancy in rural places such as a strong connection to the arts, adaptive and sustainable use of natural resources, value-chain integrated food systems, robust bridging social capital networks, creative leveraging of technology, and presence of innovation-focused entrepreneurs.Through exploration of these and other topics, this book will provide insights and best practices for rural community and economic development scholars and practitioners seeking to strengthen the rural innovation ecosystem.
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Innovation in Music: Technology and Creativity
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This book provides one of the first systematic introductions to the Japanese concept of life-environmentalism, Seikatsu-Kankyo Shugi.This concept emerged in the 1980s as a shared research framework among Japanese social scientists studying the adverse consequences of postwar industrialization on everyday life in communities. Life-environmentalism offers a lens through which the agency of small communities in sustaining their everyday life and living environment can be understood.The book provides an overview of this approach, including intellectual backgrounds and foundational concepts, along with a variety of empirical case studies that examine environmental and sustainability issues in Japan and other parts of Asia.It also includes critical reflections on the approach in light of contemporary sustainability challenges.The empirical topics covered in the book include local community responses to development projects, resource governance, disaster response and recovery, and historical environmental preservation.The chapters are contributed by researchers working at the forefront of the field.It provides only a glimpse into the vast literature that awaits further exploration and engagement in the future. The book is suitable for upper undergraduate students, graduate students, and researchers interested in environmental problems, sustainability and resilience, disaster mitigation and response, and regional development in Asian contexts, particularly Japan.It is well-suited for courses in anthropology, geography, sociology, urban and regional planning, political science, Asian studies, and environmental studies.
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What is modeling?
Modeling is the process of creating a simplified representation of a real-world system in order to understand, analyze, and make predictions about its behavior. It involves using mathematical, statistical, or computational techniques to capture the essential features of the system and simulate its dynamics. Models can be used in various fields such as science, engineering, economics, and social sciences to study complex phenomena and make informed decisions. The goal of modeling is to gain insights into the underlying mechanisms of a system and to test different scenarios or hypotheses.
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Is modeling clay waterproof?
Modeling clay is not inherently waterproof, as it is typically made from water-based materials such as clay, water, and other additives. However, some modeling clays may become water-resistant or waterproof after they have been baked or cured. It is important to check the specific instructions and properties of the modeling clay you are using to determine its waterproof capabilities. If waterproofing is necessary, a sealant or waterproofing spray can be applied to the finished clay project.
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What is teenage modeling?
Teenage modeling refers to the practice of young individuals, typically between the ages of 13 to 19, modeling clothing, accessories, or other products for various fashion brands, magazines, or advertisements. Teenage models are often scouted for their youthful appearance and ability to appeal to a younger demographic. This type of modeling can provide teenagers with opportunities to gain experience in the fashion industry, build their portfolios, and potentially launch a career in modeling. However, it is important for teenagers involved in modeling to have proper support and guidance to ensure their well-being and safety.
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Is the modeling agency reputable?
It is difficult to determine the reputation of the modeling agency without more specific information. Factors to consider when evaluating the reputation of a modeling agency include their track record of successful placements, the treatment of their models, and any reviews or feedback from previous clients and models. It is important to conduct thorough research and possibly seek out personal recommendations before making a decision about working with a modeling agency.
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3ds Max Modeling for Games : Insider's Guide to Game Character, Vehicle, and Environment Modeling
With 18 years under his belt in the game industry, a key contributor to the MotorStorm series, and the creator of the 3ds Max in Minutes video series (at FocalPress.com), Andrew Gahan delivers the expert techniques in 3ds Max Modeling for Games, 2nd edition.This updated edition is packed with new tutorials that will enhance your modeling skills and pump up your portfolio with high-quality work in no time.Along with Anthony O'Donnell and a team of experts, Gahan covers all of the fundamental game modeling techniques, including character and environment modeling, mapping, and texturing.Finally, a bonus section in 3ds Max Modeling for Games offers readers insights and tips on how to get their careers started in the game industry. New, expanded tutorials take readers of all abilities through full character and environment modeling from beginning to end Companion website (3d-for-games.com) offers a robust, supportive forum where readers can get commentary on new work, develop skills and portfolio art, as well as network with other game artists on a variety of projects.Also features project files for all tutorials in the book and enough support images and photos to keep the budding artist busy for months Completely updated gallery allows the reader to build on various models
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Modeling the Environment, Second Edition : An Introduction To System Dynamics Modeling Of Environmental Systems
"Modeling the Environment" was the first textbook in an emerging field - the modeling techniques that allow managers and researchers to see in advance the consequences of actions and policies in environmental management.This new edition brings the book thoroughly up to date and reaffirms its status as the leading introductory text on the subject.System dynamics is one of the most widely used methods of modeling.The fundamental principles of this approach are demonstrated here with a wide range of examples, including geohydrology, population biology, epidemiology, and economics.The applications demonstrate the transferability of the systems approach across disciplines, across spatial scales, and across time scales.All of the models are implemented with stock and flow software programs such as Stella and Vensim, which are easy for students to learn and use.
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Additive Manufacturing Technology : Design, Optimization, and Modeling
Additive Manufacturing Technology Highly comprehensive resource covering all key aspects of the current developments of additive manufacturing Additive Manufacturing Technology: Design, Optimization, and Modeling provides comprehensive and in-depth knowledge of the latest advances in various additive manufacturing technologies for polymeric materials, metals, multi-materials, functionally graded materials, and cell-laden bio-inks.It also details the application of numerical modeling in facilitating the design and optimization of materials, processes, and printed parts in additive manufacturing. The topics covered in this book include: Fundamentals and applications of 4D printing, 3D bioprinting of cell-laden bio-inks, and multi-material additive manufacturing Alloy design for metal additive manufacturing, mechanisms of metallurgical defect formation, and the mechanical properties of printed alloys Modified inherent strain method for the rapid prediction of residual stress and distortion within parts fabricated by additive manufacturing Modeling of the different stages in polymer and metal additive manufacturing processes, including powder spreading, melting, and thermal stress evolution By providing extensive coverage of highly relevant concepts and important topics in the field of additive manufacturing, this book highlights its essential role in Industry 4.0 and serves as a valuable resource for scientists, engineers, and students in materials science, engineering, and biomedicine.
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3ds Max Modeling for Games: Volume II : Insider's Guide to Stylized Game Character, Vehicle and Environment Modeling
Learn how to model comic-style à la Pixar™ with the expert techniques found in 3ds Max Modeling for Games Volume 2: Insider’s Guide to Stylized Modeling.This new volume will show you the ins-and-outs of stylized modeling, including characters, vehicles, environments, and much more.Follow the story of cover characters Robert and Robot as their adventure takes you through the world of modeling, vegetation, alpha-maps, and much more!This book is also packed with highly detailed tutorials feared toward enhancing your modeling skills and expanding your portfolio. The companion website (www.3d-for-games.com) is unique - an online forum where readers can post and answer questions about their work.In terms of developing a portfolio, online peer critiques are invaluable, and current readers have made use of this feature, in fact some have happily become the forum responders (along with Andy) to coach and develop new artists at work.Also included: step-by-step project files for each chapter; all the relevant texture files and source photos; panoramic skies, small scene objects, bonus texture maps & models so that artists can create whole scenes very quickly without starting from scratch each time; countless examples of what's hot and what's not in 3D modeling and also enough support images and photos to keep the budding artist busy for months.Unrivalled support in over 10,000 current posts - backing up the book with a lively forum and community of readers from all over the world, ready to help your work.
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How difficult is 3D modeling?
3D modeling can be challenging for beginners due to the technical skills and software knowledge required. It involves understanding complex tools and techniques to create realistic and detailed 3D models. However, with practice, dedication, and patience, individuals can improve their skills and create impressive 3D models. There are also various resources available online, such as tutorials and courses, to help individuals learn and master 3D modeling.
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When should one start modeling?
One should start modeling when they are physically and mentally prepared for the demands of the industry. This typically means being at least 16 years old, as most agencies require models to be at least this age. It is also important to have a strong sense of self-confidence and a healthy body image before pursuing a career in modeling. Ultimately, the right time to start modeling will vary for each individual based on their personal readiness and goals.
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What is a toenail modeling?
Toenail modeling is a type of nail art that involves creating intricate designs and patterns on the toenails using nail polish, nail art tools, and sometimes even small embellishments like rhinestones or stickers. It is a popular way to add a unique and creative touch to your pedicure, allowing you to express your personal style and creativity through your nail art. Toenail modeling can range from simple designs like stripes or polka dots to more elaborate and detailed designs like floral patterns or geometric shapes.
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Who has experience in modeling?
Individuals who have worked as professional models, participated in fashion shows, photo shoots, or have been represented by modeling agencies typically have experience in modeling. They have developed skills in posing, walking on the runway, and understanding how to work with photographers and stylists. Additionally, those who have received formal training or attended modeling schools may also have experience in modeling techniques and industry standards.
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